Hey! I'm Bableb, a game developper that really loves game design. Here are some of the projects I worked on!
Sordid - Sordid was my first big project! I made it with 3 other people in the span of 10 weeks for a school final. The game features some functionalities that we really wanted to try out: Roguelike mechanics like loot tables, equipment and inventory and procedural generation. The game isnt as fleshed-out as we anticipated because we had difficulties keeping a good scope.
Remnants - This game was made in one week for a game jam with the theme 'Under The Sea'. I worked on it with a dev from Sordid and another friend! I did mostly game design and level design on this one. We won first place at the jam! A lot of people were actually scared while playing the game even if some parts of it were janky. This was, in a strange way, a compliment. I like we achieved our goal on this one